Gregor Parzefall 1e7f554bcd Fix two typos 2 days ago
.github 5133ae52df Update vcpkg used in CI 1 month ago
.vscode 82790b1556 Add documentation for IDE developer setup (#13935) 1 month ago
android b1fa430dad Android: Don't crash if there is no web browser installed (#14683) 1 month ago
builtin 1e7f554bcd Fix two typos 2 days ago
client 6c0b8229ec Fix artifacts with bloom + tonemapping on ogles2 (#14688) 1 month ago
clientmods 467d3a8c62 Rename `hud_elem_type` to `type` (#14065) 6 months ago
cmake 07fdf7158d Migrate the Android port to SDL2 3 months ago
doc 3de42f56c5 Fix and improve particle(spawner) documentation (#14804) 1 week ago
fonts 76dbd0d2d0 Fully remove bitmap font support (#11863) 2 years ago
games fcb4f258f5 GUITable: Scale images with display density / row height (#14709) 1 week ago
irr 9a1501ae89 CIrrDeviceSDL: Fix numpad key events not having correct KeyInput.Char (#14780) 2 weeks ago
lib 868b548dd0 lua: add short readme 1 week ago
misc a9cca5e76c SDL2: Support highdpi (#14703) 3 weeks ago
mods 180ec92ef9 Remove trailing whitespace (#13505) 1 year ago
po 0e9fe7f194 Run updatepo.sh 2 days ago
src f5716ef141 Update minetest.conf.example and settings_translation_file.cpp 2 days ago
textures 4ee32c5441 Add package update detection on Content tab (#13807) 8 months ago
util 95e77bd7cb Translation updater: Fix error when no translation strings were found 1 week ago
worlds fcd670e6f7 Add a worlds_here.txt file in the worlds folder and update .gitignore (#12720) 1 year ago
.clang-tidy 8546d6089a Update clang-tidy configuration and scripts 4 years ago
.dockerignore c4b048fbb3 fix: don't send the whole local context to the docker image 3 years ago
.editorconfig 6caa06eaed Remove mistaken exec mode from three files 5 months ago
.gitattributes d4b10db998 Add LF config to .gitattributes 3 months ago
.gitignore 82790b1556 Add documentation for IDE developer setup (#13935) 1 month ago
.gitlab-ci.yml d98ea7fdb6 Remove GitLab CI and redirect GitLab pages to api.minetest.net 6 months ago
.luacheckrc 34286d77c7 Allow toggling touchscreen mode at runtime (#14075) 4 months ago
.mailmap 0a698d92c3 Update credits tab and mailmap 1 year ago
CMakeLists.txt cdbbac5b6d Move sha256.c to lib/ 1 month ago
CMakePresets.json 82790b1556 Add documentation for IDE developer setup (#13935) 1 month ago
CNAME 5949172735 Build MkDocs Lua API docs using GitHub CI, deploy to api.minetest.net (#13675) 9 months ago
COPYING.LESSER 6b6cd42ce4 Added copy of LGPL-2.1 (#12950) 1 year ago
Dockerfile 07fe8d4481 Dockerfile: Use the default branch when cloning libspatialindex repository (#14621) 2 months ago
LICENSE.txt 4ee32c5441 Add package update detection on Content tab (#13807) 8 months ago
README.md 5a27c05b6a Docker image workflow (publish on `ghcr.io`) (#14230) 3 months ago
minetest.conf.example f5716ef141 Update minetest.conf.example and settings_translation_file.cpp 2 days ago



Build Status Translation status License

Minetest is a free open-source voxel game engine with easy modding and game creation.

Copyright (C) 2010-2022 Perttu Ahola celeron55@gmail.com and contributors (see source file comments and the version control log)

Table of Contents

  1. Further Documentation
  2. Default Controls
  3. Paths
  4. Configuration File
  5. Command-line Options
  6. Compiling
  7. Docker
  8. Version Scheme

Further documentation

Default controls

All controls are re-bindable using settings. Some can be changed in the key config dialog in the settings tab.

Button Action
Move mouse Look around
W, A, S, D Move
Space Jump/move up
Shift Sneak/move down
Q Drop itemstack
Shift + Q Drop single item
Left mouse button Dig/punch/use
Right mouse button Place/use
Shift + right mouse button Build (without using)
I Inventory menu
Mouse wheel Select item
0-9 Select item
Z Zoom (needs zoom privilege)
T Chat
/ Command
Esc Pause menu/abort/exit (pauses only singleplayer game)
+ Increase view range
- Decrease view range
K Enable/disable fly mode (needs fly privilege)
J Enable/disable fast mode (needs fast privilege)
H Enable/disable noclip mode (needs noclip privilege)
E Aux1 (Move fast in fast mode. Games may add special features)
C Cycle through camera modes
V Cycle through minimap modes
Shift + V Change minimap orientation
F1 Hide/show HUD
F2 Hide/show chat
F3 Disable/enable fog
F4 Disable/enable camera update (Mapblocks are not updated anymore when disabled, disabled in release builds)
F5 Cycle through debug information screens
F6 Cycle through profiler info screens
F10 Show/hide console
F12 Take screenshot



  • bin - Compiled binaries
  • share - Distributed read-only data
  • user - User-created modifiable data

Where each location is on each platform:

  • Windows .zip / RUN_IN_PLACE source:
    • bin = bin
    • share = .
    • user = .
  • Windows installed:
    • bin = C:\Program Files\Minetest\bin (Depends on the install location)
    • share = C:\Program Files\Minetest (Depends on the install location)
    • user = %APPDATA%\Minetest or %MINETEST_USER_PATH%
  • Linux installed:
    • bin = /usr/bin
    • share = /usr/share/minetest
    • user = ~/.minetest or $MINETEST_USER_PATH
  • macOS:
    • bin = Contents/MacOS
    • share = Contents/Resources
    • user = Contents/User or ~/Library/Application Support/minetest or $MINETEST_USER_PATH

Worlds can be found as separate folders in: user/worlds/

Configuration file

  • Default location: user/minetest.conf
  • This file is created by closing Minetest for the first time.
  • A specific file can be specified on the command line: --config <path-to-file>
  • A run-in-place build will look for the configuration file in location_of_exe/../minetest.conf and also location_of_exe/../../minetest.conf

Command-line options

  • Use --help



Version scheme

We use major.minor.patch since 5.0.0-dev. Prior to that we used 0.major.minor.

  • Major is incremented when the release contains breaking changes, all other numbers are set to 0.
  • Minor is incremented when the release contains new non-breaking features, patch is set to 0.
  • Patch is incremented when the release only contains bugfixes and very minor/trivial features considered necessary.

Since 5.0.0-dev and 0.4.17-dev, the dev notation refers to the next release, i.e.: 5.0.0-dev is the development version leading to 5.0.0. Prior to that we used previous_version-dev.